Uploaded on Jan 31, 2024
According to the latest research report by IMARC Group, The global in-app purchase market size reached US$ 144.6 Billion in 2023. Looking forward, IMARC Group expects the market to reach US$ 517.8 Billion by 2032, exhibiting a growth rate (CAGR) of 14.9% during 2024-2032. More Info:- https://www.imarcgroup.com/in-app-purchase-market
In-App Purchase Market Growth, Demand and Challenges of the Key Industry Players 2024-2032
Global In-App Purchase Market Research and Forecast Report 2024- 2032 Format: PDF+EXCEL © 2023 IMARC All Rights Reserved About IMARC Group In ternat ional Market Analys is Research and Consul t ing Group is a leading adv iser on management s t rategy and market research wor ldwide. We par tner wi th c l ients in a l l regions and indust ry vert ica ls to ident i fy thei r h ighest -value oppor tuni t ies, address thei r most cr i t ica l chal lenges, and t ransform thei r bus inesses. IMARC’s in format ion products inc lude major market , sc ient i f ic , economic and technological developments for bus iness leaders in pharmaceut ica l , indust r ia l , and h igh technology organizat ions. Market forecasts and indust ry analys is for b iotechnology, advanced mater ia ls , chemicals , food and beverage, t ravel and tour ism, nanotechnology and novel process ing methods are at the top of the company’s exper t ise. IMARC’s ta i lored approach combines unfathomable ins ight in to the dynamics o f companies and markets wi th c lose cooperat ion at a l l levels of the c l ient organizat ion. This ensures that our c l ients achieve unmatchable compet i t ive advantage, bui ld more pro f ic ient organizat ions, and secure las t ing resul ts . Accord ing to t he la tes t r epor t by IMARC Group, t i t l ed " In -App Purchase Market : G loba l I ndust ry T rends , Share , S ize , Grow th , Opportun i ty and Forecast 2024- 2032, " t he g loba l i n -app pu rchase marke t s i ze reached US$ 144 .6 B i l l i on i n 2023. In -app pu rchase ( I AP) r e f e r s to t he pu rchase o f add i t i ona l serv ices and fea t u res Report i n an app l i ca t ion on t ab le t s , smar tphones , and compu te rs . They a re commonly ava i lab le in consumab le , non -consum ab le , and au to - renew ing subscr ip t ion -based Highlight and va r i an ts . I t p rov ides access t o add i t i ona l f ea t u res , d i g i t a l goods , subsc r i p t ions , and p remium con ten t , d i rec t l y w i t h in t he app l i ca t ion . I t a l so p rov ides access t o p romot i ons and he lps to improve brand awareness and Description download ra t es . As a resu l t , i n -app pu rchases a re ex t ens ive ly adop ted ac ross the hea l th , f i t ness , gaming , educat ion , l earn ing , en te r ta inment , mus i c , t r ave l , and hosp i t a l i t y i ndus t r ies . Request fo r a PDF sample o f th i s repor t : ht tps : / / www. imarcgroup .com/ in -app-purchase-marke t / reques tsample Report Description G lo b a l I n - A p p P u r c h a s e M a r k e t T r e n d s : T h e m a r k e t i s p r i m a r i l y d r i v e n b y t h e i n c r e a s i n g d e m a n d f o r s m a r t p h o n e s a c r o s s t h e g l o b e . I n - a p p p u r c h a s e s a r e s p e c i a l l y ma d e t h r o u g h s m a r t p h o n e - b a s e d a p p l i c a t i o n s t o a c q u i r e a c c e s s t o p r e m i u m c o n t e n t a n d f e a tu r e s . I n a d d i t i o n , t h e w i d e s p r e a d p r o d u c t a d o p t i o n i n h e a l t h a n d f i t n e s s a p p l i c a t i o n s d u e t o t h e r i s i n g h e a l t h c o n s c i o u s n e s s a m o n g i n d i v i d u a l s i s c o n t r i b u t i n g t o t h e m a r k e t g r o w t h . T h e u s e r s c a n b u y a c c e s s t o c u s t o m i z e d d i e t p l a n s , r e g u l a r h e a l t h c h e c k s , t r a i n e r s , a n d d i s c o u n te d p r o d u c t s v i a i n - a p p p u r c h a s e s . M o r e o v e r , t h e s u d d e n o u t b r e a k o f t h e c o r o n a v i r u s d i s e a s e ( C O V I D - 1 9 ) p a n d e m i c h a s e s c a l a t e d t h e d o w n l o a d o f s o c i a l m e d i a , g a m i n g , a n d e n t e r t a i n me n t - b a s e d a p p l i c a t i o n s , w h i c h r e p r e s e n t s a n o th e r ma j o r g r o w t h - i n d u c i n g f a c t o r . B e s i d e s t h i s , t h e i n c o r p o r a t i o n o f d i g i t a l w a l l e t s f o r i n - a p p p u r c h a s e s t o m a k e t h e p a y m e n t p r o c e s s s m o o t h e r a n d f a s t e r i s a l s o c o n t r i b u t i n g t o m a r k e t g r o w t h . F u r t h e r m o r e , t h e e s c a l a t i n g p r o d u c t d e m a n d i n g a m i n g a p p l i c a t i o n s f o r p u r c h a s i n g h i n t s , s p e e d u p g r a d e s , a n d a d d i t i o n a l c o s m e t i c i t e m s f o r c h a r a c t e r s i s p r o p e l l i n g t h e m a r k e t g r o w th . O t h e r f a c t o r s , i n c l u d i n g t h e r i s i n g p e n e t r a t i o n o f h i g h - s p e e d i n t e r n e t , t h e e s c a l a t i n g d e m a n d f o r e - c o m m e r c e , h e a l t h c a r e , a n d e d u c a t i o n a l a p p l i c a t i o n s , a n d t h e i n c r e a s i n g e x p e n d i t u r e c a p a c i t i e s o f c o n s u m e r s , a r e a l s o c r e a t i n g a p o s i t i v e m a r k e t o u t l o o k . L o o k in g f o r w a r d , I M A R C G r o u p e x p e c t s t h e m a r k e t v a l u e t o r e a c h U S $ 5 1 7 .8 B i l l i o n b y 2 0 3 2 , e x h ib i t in g a C A G R o f 1 4 .9 % d u r in g t h e f o r e c a s t p e r i o d ( 2 0 2 4 - 2 0 3 2 ) . V ie w R e p o r t T O C , F i g u r e s a n d T a b l e s : h t t p s : / / w w w . i m a r c g r o u p . c o m / i n - a p p - p u r c h a s e - m a r k e t Breakup by Type: • Consumable • Non-Consumable • Subscr ipt ion Breakup by Operating System: Report • Android Segmentation • iOS • Others Breakup by App Category: • Gaming • Entertainment and Music • Health and Fitness • Travel and Hospital i ty • Retai l and E-Commerce • Education and Learning • Others Breakup by Region: Report • North America • Asia-Pacifi c Segmentation • Europe • Latin America • Middle East and Afr ica • Apple Inc • Epic Games Inc. • Google LLC (Alphabet Inc.) Competitive • King.com Limited (Activision Bl izzard Inc.) Landscape • Netfl ix Inc • Rakuten Group Inc. with Key • Sony Corporat ion Players • Spotify Technology S.A. • Tencent Holdings Ltd. • The Walt Disney Company • Tinder (Match Group Inc.) . What was the size of the global in-app purchase market in 2023? What is the expected growth rate of the global in-app purchase market during 2024-2032? What has been the impact of COVID-19 on the global in- app purchase market? Key What are the key factors driving the global in-app Questions purchase market? Answered in What is the breakup of the global in-app purchase market based on the type? the Report What is the breakup of the global in-app purchase market based on the operating system? What is the breakup of the global in-app purchase market based on the app category? What are the key regions in the global in-app purchase market? Who are the key players/companies in the global in-app purchase market? 1 P r e f a c e 2 S c o p e a n d M e t h o d o l o g y 2 . 1 O b j e c t i v e s o f t h e S t u d y 2 . 2 S t a k e h o l d e r s 2 . 3 D a t a S o u r c e s 2 . 3 . 1 P r i m a r y S o u r c e s 2 . 3 . 2 S e c o n d a r y S o u r c e s 2 . 4 M a r k e t E s t i m a t i o n 2 . 4 . 1 B o t t o m - U p A p p r o a c h Table of 2 . 4 . 2 T o p - D o w n A p p r o a c h 2 . 5 F o r e c a s t i n g M e t h o d o l o g y 3 E x e c u t i v e S u m m a r y 4 I n t r o d u c t i o n 4 . 1 O v e r v i e w Contents 4 . 2 K e y I n d u s t r y T r e n d s5 G l o b a l I n - A p p P u r c h a s e M a r k e t 5 . 1 M a r k e t O v e r v i e w 5 . 2 M a r k e t P e r f o r m a n c e 5 . 3 I m p a c t o f C O V I D - 1 9 5 . 4 M a r k e t F o r e c a s t 6 M a r k e t B r e a k u p b y T y p e 6 . 1 C o n s u m a b l e 6 . 1 . 1 M a r k e t T r e n d s 6 . 1 . 2 M a r k e t F o r e c a s t 6 . 2 N o n - C o n s u m a b l e 6 . 2 . 1 M a r k e t T r e n d s 6 . 2 . 2 M a r k e t F o r e c a s t 6 . 3 S u b s c r i p t i o n 6 . 3 . 1 M a r k e t T r e n d s 6 . 3 . 2 M a r k e t F o r e c a s t 7 M a r k e t B r e a k u p b y O p e r a t i n g S y s t e m 7 . 1 A n d r o i d 7 . 1 . 1 M a r k e t T r e n d s 7 . 1 . 2 M a r k e t F o r e c a s t 7 . 2 i O S 7 . 2 . 1 M a r k e t T r e n d s 7 . 2 . 2 M a r k e t F o r e c a s t 7 . 3 O t h e r s 7 . 3 . 1 M a r k e t T r e n d s 7 . 3 . 2 M a r k e t F o r e c a s t 8 M a r k e t B r e a k u p b y A p p C a t e g o r y 8 . 1 G a m i n g Table of 8 . 1 . 1 M a r k e t T r e n d s 8 . 1 . 2 M a r k e t F o r e c a s t 8 . 2 E n te r t a i n m e n t a n d Mu s i c 8 . 2 . 1 M a r k e t T r e n d s Contents 8 . 2 . 2 M a r k e t F o r e c a s t 8 . 3 H e a l t h a n d F i t n e s s 8 . 3 . 1 M a r k e t T r e n d s 8 . 3 . 2 M a r k e t F o r e c a s t 8 . 4 T r a v e l a n d H o s p i t a l i t y 8 . 4 . 1 M a r k e t T r e n d s 8 . 4 . 2 M a r k e t F o r e c a s t 8 . 5 R e ta i l a n d E - C o m m e r c e 8 . 5 . 1 M a r k e t T r e n d s 8 . 5 . 2 M a r k e t F o r e c a s t 8 . 6 E d u c a t i o n a n d L e a r n i n g 8 . 6 . 1 M a r k e t T r e n d s 8 . 6 . 2 M a r k e t F o r e c a s t F o r m o r e i n f o r m a t io n , v i s i t : ht tps : / /www. imarcgroup .com/ in -app-purchase -market / toc Disclaimer © 2023 IMARC Al l R ights Reserved Th is Pub l i ca t ion and a l l i t ’ s con ten ts un less o therw ise men t i oned a re copy r i gh ted in the name o f I n t e rna t i ona l Marke t Ana lys i s Research and Consu l t ing ( IMARC) . 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