Our experts have designed ASTQB dumps to make your preparation easier. Now you can simply download the most authentic and useful material from Realexamdumps and ace you certification. We guarantee for your success and you are returned your money back if you fail by chance. We are providing free of cost demo questions if you want satisfaction about the quality of ASTQB dumps. You will not find any question unfamiliar to you if you memorize all the questions and answers in this study material. Online Practice test solidify your knowledge by working as an exam simulator. For more info: https://www.realexamdumps.com/bcs/astqb-practice-test.html
BCS ASTQB Exam Question – Full Money Back Guarantee
B C S A S TQB Exam Dumps BCS ASTQB Dumps - ASTQB Certified Mobile Tester For More Info: https://www.realexamdumps.com/bcs/astqb-practice-test.html Question #:1 Which of the following requirements documents would be the best source to determine normal usage scenarios? A. Requirements specification B. Use cases C. User stories D. Usability Requirements Answer: B Explanation Use cases should supply the expected usage scenarios. User stories are too brief to give the scenario view. Usability requirements generally focus on the user interface requirements rather than usage scenarios. Requirements specifications are notorious for not having much information regarding actual usage. Question #:2 You have been doing your mobile applicationperformance testing on a simulator. Why would you need to do some testing on a real device? A. Because a simulator is not an exact replica of the real device and may give different performance results. B. Because it is not possible to thoroughly test a simulator to ensure it is working correctly. C. Because simulators cannot be cloned to provide enough devices to generate a realistic load D. Because simulators cannot run concurrent applications Answer: A Explanation A is correct. A simulator is not areal device and doesn’t have the hardware and connectivity characteristics that the real device has. B is not correct because you can thoroughly test a simulator, but that still won’t get around the problem in A. C is not correct because this is preciselywhy simulators are used – they are easily cloned. D is not correct because simulators can certainly run concurrent applications Question #:3 Which of the following is a reason to use simulators for testing? A. Simulators give more accurate performance than real devices 1 of 4 B. Real devices can be difficult and expensiveto procure in large quantities C. Simulators can interact with users to provide feedback on usability D. Real devices can be quickly configured to provide new testing scenarios Answer: B Explanation B is correct. A is incorrect because real devices will always be more accurate. C is incorrect because usability requires the look and feel of the real device. D is not true on a large scale and may not even be true on a small scale. A well-designed simulator should be easier to re-configure as needed. Question #:4 If you are going to test a new application of iOS devices, which is considered as the best model to test it on regarding that you want to test on a representative device which represents most of iOS family devices? A. iPhone 1 B. iPhone 3 C. iPhone 7 D. iPhone X Answer: C Question #:5 If you are testinghow much battery is being used by your application, what are you testing? A. Task completion B. Delays C. User interface delays D. Resource usage Answer: D Question #:6 In what way might a mobile device itself supply data to the mobile application? 2 of 4 A. By providing location information by using its geolocation capability B. By gathering input from the user C. By communicating with a backend system D. By connecting to another device Answer: A Explanation A is correct since this information is coming from the device itself. B, C, and D all get the information from a source other than the device. Question #:7 Ifan application resides on the mobile device and was written specifically for that device, what type of application is it? A. Web-based B. Hybrid C. Native D. Device-specific Answer: C Explanation An application that resides on the mobile device ratherthan on a web server and is written to work with a specific device is a native application. Question #:8 What does the word OTA mean? A. On the air B. Over the air C. On the application D. Over the application Answer: B 3 of 4 Question #:9 From the user's perspective, what is the difference between native mobile applications and those that were designed to beviewed through a web browser on a mobile device. A. Users think that web browser based applications are better because they consume less memory B. From the user’s viewpoint, there is no difference C. Users think that native mobile applications are betterbecause they provide more security D. Users think that native mobile applications are better because they provide better performance Answer: B Question #:10 Which of the following is a requirement for portability testing for the future of a mobileapplication? A. Knowing how the application works today with today’s devices B. Anticipating which devices will be popular and how they will be used C. Predicting how personas will change D. Creating new devices via emulators and testing the application on those emulators Answer: B Explanation B is correct. A is only helpful for today, not the future. C might help to understand future usage, but won’t tell you which devices will be popular. D would be a lot of work and the accuracy would depend on yourcreativity and ability to predict the future. 4 of 4
Comments